This is a sop that moves primitives based on world space colors animated through the timeline. The end result is you can transform, scale and/or rotate/manipulate individual faces or triangles to new points in space across an object in any axis. The render below does that and also takes the same information and voxelizes it into a sorta slimey fluid.
simple example
Great work !!!! Can you teleport cows and chickens too ???
Someday we will have cow/chicken teleport technology, but not today 🙁